![]() the models they ordered Lemonsky to produce for the game were functionally counter-productive and ignored what the game had evolved to be before they came. was a light wight game with resources and a map system being built for it that did not need to become heafty downloadable “mods” like the ones you download from Moddb but instead something you can fetch and play on the fly. ![]() ![]() What War3 evolved to be before 1.32 and throughout the years of Blizzards abandonment of the game. or even 1GB is dangerous and also the game was never intended to be this way in the first place. The limitation exists for security reasons and to protect people with data caps from downloading large chunks of maps that would empty their internet.Īnd to maintain a rule on the size that maps should be in.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |